Assetto corsa competizione guide12/14/2022
This is normal, though - Assetto Corsa Competizione needs to break you down before it can build you up. #Assetto corsa competizione guide driverI completed my young driver test in the dry, wet and at night, notching some of the worst times of the session in each instance. Your opponents become harder to see, and can’t telegraph their moves as clearly. Judging braking distance alone is a challenge. After the sun goes down, everything becomes exponentially more frustrating. #Assetto corsa competizione guide series(Credit: Kunos Simulazioni))īeing that the Blancpain GT Series incorporates endurance races, ranging from three to 24 hours in duration, you also have night driving to contend with. (Image credit: When night and rain fall, things get a whole lot harder. And once the rain starts falling, the precipice of grip off the beaten path is even steeper. Veer off of it, and you’ll be riding on a sea of marbles - tire detritus discarded by passing cars. The racing line, which is the most direct, optimized route around the course, has more rubber laid down on it, so it offers the most traction. Tire pressures and brake temperatures are key - when you leave the pits, you’ll have markedly less grip and stopping power than you will once you’ve put in a flying lap or two. To do that, you’ll need to be mindful of things other racing games don’t ask you to think about. It's relatively straightforward to hop into a new car and get a feel for the fundamentals the real challenge lies in maximizing its potential. In fact, I was surprised how quickly I was able to circle Monza without putting a wheel into the gravel, or swapping ends after a back-breaking shunt across the curbs. This game is hard, but not because the cars are hard to drive. Assetto Corsa Competizione rallies against this assumption. Fittingly, all of these principles bear true in Assetto Corsa Competizione.įor far too long, racing sims have reinforced a misguided philosophy that realism and difficulty are directly proportional. GT3 cars are widely considered some of the purest, simplest and easiest-to-drive race cars out there they’re popular with amateurs, they have traction control (which many forms of motorsport prohibit), and the various models themselves are performance-balanced, so that one particular automaker’s machinery isn’t significantly faster than another’s. MORE: The Best Racing Games on PS4, Xbox One and Switchįor far too long, simulators have reinforced a misguided philosophy that realism and difficulty are directly proportional. Because the game concerns itself only with GT3-class machines, there’s a depth and attention to detail within the physics model that you rarely find in even the best-handling racing games. But Assetto Corsa Competizione is as realistic as racing simulators get these days. In any other game, the learning curve wouldn’t be so drawn out. 505 Games and the 505 Games logo are registered trademarks of 505 Games S.p.A and/or its Affiliates.(Image credit: Cars like the Lamborghini Huracan and Audi R8 are mainstays of the Blancpain GT Series. Trademarks, designs, coyrights and/or other intellectual property rights are used under license. #Assetto corsa competizione guide license“Mercedes-Benz” and “Three pointed star in a ring” are trademarks of Daimler AG and used under license by KUNOS SIMULAZIONI Srl. The Trademarks, copyrights and design rights in and associated with Lamborghini, Lamborghini with Bull and Shield Device are used under license from Automobili Lamborghini S.p.A., Italy. The BMW trademarks are used under license from BMW AG. McLaren and McLaren 650 GT3 are the trademarks of McLaren Racing Limited, McLaren Automotive Limited and the McLaren Group of companies. Manufactured under license from McLaren Automotive Limited. Trademarks, design patents and copyrights are used with the approval of the owner AUDI AG. property under design, trademark and trade dress regulations. The body designs of the Ferrari cars are protected as Ferrari S.p.A. The name FERRARI, the PRANCING HORSE device, all associated logos and distinctive designs are property of Ferrari Spa. Manufacturers, cars, names, brands and associated imagery featured in this game in some cases include trademarks and/or copyrighted materials of their respective owners. FMOD Studio, copyright Firelight Technologies Pty, Ltd., 2012-2016. The Assetto Corsa’s logo is a registered trademark of KUNOS Simulazioni Srl. All other trademarks are property of their respective Owners. ASSETTO CORSA COMPETIZIONE ® KUNOS Simulazioni Srl – 2018-2021 All rights reserved.
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